Star Trek: The Next Generation

Identity Crisis - S4-E18

Stupidity: When Riker and Worf are searching for Geordi on the holodeck, why don't they just terminate the program, instead of looking for him in the simulated jungle? Would have made it a heck of a lot easier to find him in the relatively small empty holodeck, invisible or not.

wizard_of_gore

Upvote valid corrections to help move entries into the corrections section.

Suggested correction: Geordi had already mutated and since one of the abilities of the mutation is invisibility, shutting off the holodeck wouldn't have helped as, without being able to see Geordi, it would be impossible to know where or if he was still in the holodeck.

The original stupidity still holds though. As the original poster said, it would be easier to find Geordi in the smaller holodeck, without the simulated jungle, "invisible or not."

wizard_of_gore

No, it wouldn't. Before going to the holodeck, the computer was asked where Geordi was with the response he was no longer on board. This would indicate that any type of scanner would not be able to find him. Plus, how would shutting off the holodeck help? Geordi was now invisible, being invisible would have no shadow and shortly after Worf and Riker had even got to the holodeck, a partially mutated Geordi had already got to the transporter room and beamed himself down to the planet.

I have to agree. How would shutting down the holodeck be useful in finding Geordi since he was now invisible and the scanners on the Enterprise couldn't detect him?

Because of how the Holodeck works, turning off the program would leave him in a small room and standing on the floor, so they could at least try to physically sweep the room. Leaving the program running, he's still invisible, but now a physical sweep would be nearly impossible since he could be in trees above them or hiding below them and not on the same ground level.

Bishop73

Encounter at Farpoint (2) - S1-E2

Stupidity: Picard has to stop Worf from blasting a hole into the front visor of the bridge when Q appears in it. Even back in the XX century nobody would try to shoot at the TV screen because something appears in it (our TVs being also placed generally in less important positions)! And someone with this degree of imbecility is the high ranking security officer, even.

Sammo

Final Mission - S4-E9

Stupidity: Why would the miners send a shuttle to get Captain Picard when the Enterprise has a compliment of shuttlecraft on board? Also, how could the Enterprise engineering team (led by Lt. Commander LaForge) miss that the thruster quad on the shuttle was near failure?

poehitman

The Royale - S2-E12

Factual error: 30 seconds in Geordi says: 'surface temperature -291 degrees Celsius'. (The scale only goes down to -273.15 which is absolute zero). (00:00:30)

More mistakes in Star Trek: The Next Generation

Deja Q - S3-E13

Picard: Return that moon to its orbit.
Q: I have no powers! Q, the ordinary!
Picard: Q, the liar! Q, the misanthrope!
Q: Q, the miserable! Q, the desperate! What must I do to convince you people?
Worf: Die.

More quotes from Star Trek: The Next Generation

Trivia: Another joke from the set designers: whenever someone is in the Jeffries Tubes, you will see several pipes on the walls labeled "GNDN" this stands for "Goes Nowhere, Does Nothing."

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Show generally

Question: Were people able to "lock" the Holodeck doors so that others couldn't just walk in on them? I don't recall an episode where the doors were locked that wasn't because of some malfunction. It seems like Lieutenant Barclay, for example, would either lock the doors during his "fantasies" or have some "fail-safe" that shuts the program off when being walked in on. Otherwise, it's just a really dumb thing to do (for him or anyone playing out a fantasy) knowing they could easily be caught.

Bishop73

Answer: Yes. The doors to the holodecks can be locked when in use by anyone aboard the Enterprise so they couldn't be disturbed. However, high ranking officers like Captain Picard could override the doors as it's seen that overrides are in use even for the crews quarters. Even Barclay, when he's indulging in one of his fantasies could have the doors to the holodeck unlocked by an override code.

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